Wednesday, December 12, 2018

Party Composition and Characters

GenDiver SpecOps - exceptional power level

Group Tracks - 

GenDiver Loyalty
Employee of the Month
Committed
Professional
Malcontent
Fuck it!

Bravery
Courageous
Bold
Calm
Frightened
Terrified

Group Tie - 

GenDiver Pawn - Must obey orders - Failure to follow orders could lead to breach of contract or even arrest and indentured servitude at a "colonial farm."



Native Villagers - Everyday power level

Group Track - 

Politics
Insurgent
Sympathizer
Centrist
Collaborator
Sellout

Group Tie - 

Adobe Walls born and raised - Support best interests of the village. Natural consequences of breaking a social contract upon which group survival in fact depends. 



GEO Mobile Extension Service - Exceptional level

Group Track - 

Mission
Party line
Proponent
Team player
Loyal opposition
Off the reservation

Group Tie - 

GEO Agent - Must abide by all GEO oaths, regulations and rules of engagement. Failure to follow orders could lead to reviews, hearings, dismissal and in egregious cases, prosecution.

Session 0 Agenda

• Campaign objectives
    Test drive and shakedown the new mechanics
    Outline a major campaign/sourcebook that has long been an ambition of the line
    Inspire my enthusiasm, creativity and ideas
    Have fun gaming with good friends

• Playtesting goals
    Test, tweak and shakedown various mechanics
         Likely changes and revisions happening between and even within sessions
    Gather perspectives and suggestions from game designers I respect
         Generate new ideas, solutions and improvements through play and conversation
         To that end, speak up - offer suggestions but know they might be stolen!
         Post-session analyses?

• Expectations
    BP “real world” setting with commensurate interactions and consequences
         Real world issues
         X-card
         Off-limits issues - in or out of character?
    Player expectations?
    Campaign interests?

• Communications
    Blog
         Archive of the campaign events
         Resource for playtest documents and input
    Group Me?
         For in-character communication between games
         For playtest insights between discussions
    How do folks feel about recording sessions?

• Party composition
    1st - GenDiver special operators
    2nd - Natives villagers
    3rd - GEO sponsored mobile extension services

• Character creation
    Individual concept
     Profile
Attributes
Proficiencies
Traits
Tracks
Ties
Mods
Gear

Characters Sheets and Playtest Primer


Blank Character Sheets

Playtest Stats














Adobe Walls in Ruins