Wednesday, December 12, 2018

Session 0 Agenda

• Campaign objectives
    Test drive and shakedown the new mechanics
    Outline a major campaign/sourcebook that has long been an ambition of the line
    Inspire my enthusiasm, creativity and ideas
    Have fun gaming with good friends

• Playtesting goals
    Test, tweak and shakedown various mechanics
         Likely changes and revisions happening between and even within sessions
    Gather perspectives and suggestions from game designers I respect
         Generate new ideas, solutions and improvements through play and conversation
         To that end, speak up - offer suggestions but know they might be stolen!
         Post-session analyses?

• Expectations
    BP “real world” setting with commensurate interactions and consequences
         Real world issues
         X-card
         Off-limits issues - in or out of character?
    Player expectations?
    Campaign interests?

• Communications
    Blog
         Archive of the campaign events
         Resource for playtest documents and input
    Group Me?
         For in-character communication between games
         For playtest insights between discussions
    How do folks feel about recording sessions?

• Party composition
    1st - GenDiver special operators
    2nd - Natives villagers
    3rd - GEO sponsored mobile extension services

• Character creation
    Individual concept
     Profile
Attributes
Proficiencies
Traits
Tracks
Ties
Mods
Gear

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